Best Omen One Ways For Split
Mastering the intricacies of each agent is key to securing victory on the battlefield. One such agent, the shady fighter, shadow taker Omen, possesses a unique set of abilities that, when used correctly, can scatter the players and control the battlefield all to your advantage. Among his abilities is Dark Cover, a smoke that suppresses vision on a selected area allowing you to benefit from it by taking control and advancing into sites.
This guide will delve into the best Smoke One Ways for Omen in Split. You'll discover not just the most advantageous spots, but also learn the correct timings, best tactics, and optimal scenarios to use these spots to maximum effect. Whether you're a seasoned Omen player looking to up your game, or a newcomer eager, this comprehensive guide is your ticket to becoming a controller menace in Valorant.
Omen - One Ways
Utilizing one ways over normal smokes can be detrimental and game changing as it shifts around how you and the enemy team will approach any area with that smoke included. Using one ways is a much more efficient options in certain spots as it turns it from a 50/50 situation to a 100 to your advantage. Here we will cover attacking and defensive spots, including retakes and specific scenarios with instructions on how to approach it as an omen player. Here you will find the best mixture that combines all of these aspects together:
What Does It Cover: This one way will take cover at the Ramps Area, up to A Heaven. It creates an efficient one way for anyone trying to cross from Ramps to the Heaven area, it also maintains a decent control ratio Defender > Attacker.
When To Use It: Best used in scenarios where you want to keep deep control of A Ramps, whether it is because enemies hard push it or because you need it for retakes, this one way will not fail you as it forces your enemies to respect your space into ramps.
What Makes It Good: This one way is very unusual, it is also very tricky to deal with as it gives you a one edged fight (to your advantage) and almost always enemies will not dare to fight you through it except they use a lot of utility which ends up being in your favor, too.
What Does It Cover: This one way will take place on CT, Screens on A site. It essentially provides great cover while also allowing you to fight any retakers coming through that area.
When To Use It: Best used when attacking A site or executing a post plant scenario as it forces enemies to respect your one ways and not take the fight, otherwise, you can score some easy kills on anyone crossing there.
What Makes It Good: The fact that you can keep off anyone from even staying close to the smoke so they don’t die to you makes it a great fit as in retakes, you goal is to delay the enemy as long as possible.
What Does It Cover: Thirdly this one way will seal anyone coming from A heaven. It covers the entirety of A heaven, sealing them with a little gap that is a one way giving you the absolute advantage to anyone standing there.
When To Use It: Best used as a post plant scenario, as in attacking it could get tricky to deal with fighting enemies through smoke gaps all the time. But in post plants, you will give your enemies an absolute nightmare.
What Makes It Good: A Heaven is one of the retake heavy areas, keeping it pressured with this one way will ensure you free kills and can be the round changing outcome.
What Does It Cover: This one way will cover anyone walking up Mid. Now it is done in mail, but it also gives you sight to anyone crossing over to Vents, making it a reliable smoke for defending Mid in general.
When To Use It: Best used as smoking one day to defend any attack coming towards Mid. Whether it is aimed at Vents to A, or Mail to B, this is your perfect one way.
What Makes It Good: The fact that it gives you multiple uses as to either earn free kills or stop enemies from pushing makes it a great smoke serving its purpose.
What Does It Cover: The picture will sell out what this one say is for, to clearly block any enemy on B main, Garage. Most effectively this will work the same as the cypher one way often used in that area.
When To Use It: Best used to keep control of B main and defend site from any execute or burst. This essentially gives you the best shot at stopping enemies.
What Makes It Good: It is undeniably the best one way to use on B due to how advantageous it is for your end.
What Does It Cover: This one way covers anyone coming out of Mail, Mid, into B heaven.
When To Use It: Best used to block enemies who has already gained control of Mid to cross B site.
What Makes It Good: While it is situational this is a great one way to multi task fighting enemies from different directions.
Pro Tips
- It is entirely up to preference, but pressing “R” will shift the view in your smoke ability to be in the real map, making it easier to identify and tell where your smokes are getting placed. You can always switch between these two options for what suits you best.
- Using one ways means you are looking to turn that smoke from a cover to a possible fight. Only that you will have every advantage in that fight, meaning if you ever use a one way you should definitely watch over it and take control of that space unlike regular smokes that you use to deny enemies.
- There is a green arrow when you are using your smoke that refers to where your ability is going to be casted, following the instructions and that arrow you will be even able to create any smoke as long as you can identify where it is going to be placed.
- Remember that each one way has an advantageous and disadvantage side, meaning if you are to place a one way as an attacker, this means if you ever end up repositioning to the spot you smoked you will be the one at a disadvantage, always make sure you are on the right side doing the right play.
- By placing your smokes higher it will take more time for it to float down and reach the supposed area, this allows you to create some creative and unique plays if you wish to do so.