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Best Chamber Teleport Spots On Breeze

Best Chamber Teleport Spots On Breeze
Written by: Weeii
-
08/09/2023

As any seasoned Valorant player will attest, the tactical depth and versatility offered by the game's various agents can dramatically shift the tide of any match. Among these agents, Chamber, with his unique teleport ability, has emerged as a favorite for many. His dynamic playstyle, combined with the right lineups, can effectively dominate the game's strategic landscape. But, the million-credit question is - what are the best Chamber Teleport Spots on Breeze to maximize your success rate?

 

In this comprehensive guide, we delve into the most effective and game-changing Chamber TP Spots that the professional scene has seen. From the utility-centric to those designed purely for executes, these plays promise to give you the edge, whether you're grinding the ladder or duking it out in high-stakes tournaments.

 

We will dissect each lineup in terms of its positioning, utility, timing, and its compatibility with other agents' abilities. Additionally, we will provide you with pro tips on how to best utilize Chamber’s utility kit and the agent in varying in-game situations and map locations, so you can outmaneuver your opponents every step of the way.

 



Chamber Best Teleport Spots

 

Chamber’s Teleport has been nerfed before which made his legendary position along the agent pick rates drop dramatically, however, he is not unplayable yet. Chamber, within the right hands, can shine and cause trouble to any opponent trying to steal your elo. To become that fearful player, you need to learn where are the most effective teleport spots, whether it be to defend, attack, or get a pick for your team. Here you will find our best collection: 

 


A Site - Defense

chamber_breeze_a

What Does It Cover: This teleport on A main will allow you to aggressively peek into anyone pushing up A main or even in A lobby, as with the new breeze you have direct line of sight to that area.

 

When To Use It: Best used as a first peek mechanic, to earn yourself a first blood and essentially play it out when you are looking for numbers advantage.

 

What Makes It Special: While this is a very easy TP to play and set up, it can be very impactful when you play chamber, pairing it with the Head Hunter (Q) can easily earn you a fast pick every round.


chamber_breeze_a_real

Simply place your teleport on the corner of the wall just as in the picture. You can also place it on top of the box, but with that you will sacrifice some range when peeking into A main. 

 

 

Mid - Deep Push


chamber_breeze_mid

What Does It Cover: This teleport on Mid will allow you to create various shocking plays around the new rework in the area. Simply covering the entirety of the new rebuilt Mid and a portion of elbow as well.

 

When To Use It: Best used if you are looking to play aggressively on Mid, more specifically, if you are pushing down mid.

 

What Makes It Special: That TP covers too many areas which gives you more than enough plays to get a kill or two on your way.


chamber_breeze_mid_real

Simply place it in this corner and then enjoy going around the radius sniping everyone on your way.

 


B Site - Defense

chamber_breeze_b

What Does It Cover: Over to B site, this teleport will allow you to peek onto B main, furthermore, push it if you feel the need to all whilst having a safe escape card.

 

When To Use It: Best used in aggressive scenarios when you are on the defense side. 

 

What Makes It Special: This teleport gives you many plays to pick from, such as pushing elbow to flank, peeking B main or even closely holding tunnel from B main.


chamber_breeze_b_real
To do it, simply place your teleport in this area, adjust it to your need and from there you can work around it.

 

 

B Site - Attack


chamber_breeze_b_2

What Does It Cover: This teleport will allow you to attack B site efficiently as it gives you space to clear all the way until back site with an escape free card.

 

When To Use It: Best used in attacking scenarios as this teleport is more suited for safe entry to site.

 

What Makes It Special: This teleport will ensure you play your role as a Sentinel, a bit too aggressively, though, more like a duelist. 


chamber_breeze_b_real_2

Simply place it against the left wall on B and push your enemies confidently.

 

 

Pro Tips

 

  • Chamber’s TP has a dynamic restriction to it. Unlike other “Get Out Of Jail” cards by other agents (Such as Jett dash, Reyna dismiss, etc) his teleport has a certain range and you will teleport back to where you initially placed it. So always make sure you plan your play according to this dynamic.

  • You as a Sentinel could be the anchor or the site holder, while Chamber’s ability to hold sites is weaker than other agents in the category you can reply on abusing the Operator as it suits his gamestyle the most.

  • Don’t feel shy to ask your teammates for any piece of utility such as reveals, astra pulls, or deadlock’s lock as it helps you guarantee kills or at least, place pressure and gain information through the round.

  • You can always place your trap according to your positioning and game plan, For example, if you are to take a peek at A main and go back to site make sure there is a trip close to you so that if enemies try to hard-push you they will be slowed down giving you space to escape.

  • Make sure to place your Teleport in spots where enemies cannot see it or break it, as if your ability gets broken you will not be able to use it again throughout the round. On the opposite side, if you recall it, you will be able to use it after a cooldown without any issues.

  • When you activate your ultimate, enemies can see that through the highlighting color of you on top of the screen, in addition to the agent voice line at the start of the round so always try to make up creative plays to not get countered by opponents.

  • Always pay attention to your Teleport’s radius as you might zone out and progress out of it and find yourself hearing the voice line “I’m too far away” moments before you get headshotted. 

 

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