VALORANT Patch Notes 4.03 - Full List
Image Credit: Valorant
Written by: ar1essss
-
15/02/2022
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Riot Games released the info about patch 4.03 in VALORANT, which will come to the game this week.
Brimstone
- Brimstone's ultimate now properly blocks gameplay visibility while active
- You'll no longer see enemies on the minimap through the ultimate.
- Abilities that require line of sight (flashes, Sova recon pulses) will no longer apply through the ultimate
Modes Updates
Deathmatch
- Removed and in some cases relocated “dangerous” spawn locations
- Improved spawn logic and spawn placement to increase the likelihood that you will be facing each other players in an encounter
- Spawning logic will now favor respawn locations farther away from where you are defeated
- Fixed an issue where the Warm-Up Phase was not using spawn logic properly
- Respawn Time Reduced: 3s >>> 1.5s
Performance Updates
- Global Invalidation provides up to 15% improvement to baseline performance for CPU-bound players
- CPU-bound players are generally mid-to-high spec machines.
- These numbers are based on data gathered from PBE over two weekends (Jan. 22–23, and Feb. 5–6).
- Although we expect a large portion of the player base to benefit from these gains, your machine’s performance may vary.
Cosmetic Updates
- Updates to the color of the tile used to display sprays in your Collections
- Some sprays were too close to the color of the original tile and were hard to see properly before actually using them in-game.
Game Systems Updates
- Added option to return to strongest weapon
- You can now return to the strongest weapon when pressing the “Equip Last Used Item” key or when auto-equipping a weapon.
- To toggle ON, go to Settings >> Controls >> Equipment under “Prioritize Strongest Weapon.”
- This was released in 4.02, but did not make it into the patch notes. My bad!
Esports features
- Projectile follow is now fixed for observer followers
- Added observer settings toggle to turn Agent portrait on/off
Bugs
Agents
- Fixed a bug where Chamber’s Headhunter and Tour de Force could float away
- Fixed an exploit where, using specific line-ups, it was possible to see inside Viper’s ultimate without being affected by the nearsighted debuff
- Fixed a bug where Viper’s ultimate would sometimes fail to expand through doorways
Social
- Fixed a bug where pressing enter in pre-game wouldn’t focus chat
- Fixed a bug where right-clicking a player portrait would not bring up a context menu
With other additions, which will come to the game with patch 4.03, you can find it on the official website of the game.