Streams
Live

The Ultimate Valorant

Aim Training Course

Learn More

Best Omen One Ways For Pearl

Best Omen One Ways For Pearl
Written by: Weeii
-
23/08/2023

Mastering the intricacies of each agent is key to securing victory on the battlefield. One such agent, the shady fighter, shadow taker Omen, possesses a unique set of abilities that, when used correctly, can scatter the players and control the battlefield all to your advantage. Among his abilities is Dark Cover, a smoke that suppresses vision in a selected area allowing you to benefit from it by taking control and advancing into sites.

 

This guide will delve into the best Smoke One Ways for Omen in Ascent. You'll discover not just the most advantageous spots, but also learn the correct timings, best tactics, and optimal scenarios to use these spots to maximum effect. Whether you're a seasoned Omen player looking to up your game, or a newcomer eager, this comprehensive guide is your ticket to becoming a controller menace in Valorant.


 

 

Omen - One Ways 

 

Utilizing one ways over normal smokes can be detrimental and game-changing as it shifts around how you and the enemy team will approach any area with that smoke included. Using one ways is a much more efficient options in certain spots as it turns it from a 50/50 situation to a 100 to your advantage. Here we will cover attacking and defensive spots, including retakes and specific scenarios with instructions on how to approach it as an omen player. Here you will find the best mixture that combines all of these aspects together:

 

 

A Site

omen_one_a_1

What Does It Cover: Starting with the very first one way on A main, this will create terror for any enemy trying to come over to A site from Art, Mid. As this one way lands on top of the box, it creates a huge advantage to anyone holding from site, especially towards default and church.

When To Use It: Best used in a defensive scenario where you want to keep control of A site as enemies burst out art to try and take site.

What Makes It Good: The fact that you can rely on this one way in different scenarios and with different sets of plays such as regards to your position makes it a really good pick during any ranked match.


omen_one_a_2

What Does It Cover: The second lineup on A site will cover the default planting spot in the middle of site. Although, it is intended to target the spot for A main and not the double up Art and main plant.

When To Use It: Best used in a post plant scenario to avoid enemies defusing the spike as this one way will lend you an advantage over them because they will not be able to see you while defusing.

What Makes It Good: Using this one way will make it harder for any enemy under any scenario to try and defuse the spike. No reason to not use that when an enemy is retaking your site. 

 

 

B Site

omen_one_b_1

 

What Does It Cover: Moving over to B street, this one way will cover anyone towards or around double doors, Mid Link.

When To Use It: Best used in a defensive scenarios to prevent enemies from coming out of Mid Link to connector or to street, this allows you to retain the control of the link area and keep your team composed.

What Makes It Good: Double doors in middle / B is a tight area, with this one way it is nearly impossible for anyone to walk out of there. 


omen_one_b_2

 

What Does It Cover: This one way is not for B heaven, instead, it is for CT. While it does not seem like it, this smoke will end up falling on the ground giving you the best one way lineup towards CT.

When To Use It: Best used when attacking B site as enemies are often expected to retake from CT and Mid Link, making this one way more valuable.

What Makes It Good: Most enemies will fall into your trap and peek into the on way giving you the easiest free kills without realizing, which is just more of a reason to keep spamming it every round. 


omen_one_b_3
What Does It Cover: Lastly on B site, this one way will create a unique killing area for anyone passing up from B long to site. This is to be held from screens, CT, or halls. (deep)

When To Use It: Best used in a defensive scenarios to block off any enemy trying to take B site. 


What Makes It Good: The fact that this lineup allows for vision but still grants you an advantage over anyone trying to cross to site makes it a great pick to use. 



Pro Tips 

 

  • It is entirely up to preference, but pressing “R” will shift the view in your smoke ability to be in the real map, making it easier to identify and tell where your smokes are getting placed. You can always switch between these two options for what suits you best.

  • Using one ways means you are looking to turn that smoke from a cover to a possible fight. Only that you will have every advantage in that fight, meaning if you ever use a one way you should definitely watch over it and take control of that space unlike regular smokes that you use to deny enemies.

  • There is a green arrow when you are using your smoke that refers to where your ability is going to be casted, following the instructions and that arrow you will be even able to create any smoke as long as you can identify where it is going to be placed.

  • Remember that each one way has an advantageous and disadvantage side, meaning if you are to place a one way as an attacker, this means if you ever end up repositioning to the spot you smoked you will be the one at a disadvantage, always make sure you are on the right side doing the right play.

  • By placing your smokes higher it will take more time for it to float down and reach the supposed area, this allows you to create some creative and unique plays if you wish to do so.

 

Comments
No comments yet
Please login to leave a comment.
Login