Hero | Abilities |
Ana |
- SLEEP DART: Fires a dart that puts an enemy to sleep.
- BIOTIC GRENADE: Throws a grenade that heals and increases healing on allies, while damaging and preventing healing on enemies.
- NANO BOOST: Increases an ally’s damage, while reducing damage taken.
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Ashe |
- COACH GUN: Blast enemies in front of you and knock yourself backward.
- DYNAMITE: Throw an explosive that detonates after a short delay or immediately when shot.
- B.O.B: Deploy Bob. He charges forward and knocks enemies into the air, then attacks with his arm cannons.
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Baptiste |
- REGENERATIVE BURST: Activate to heal yourself and nearby allies over time.
- IMMORTALITY FIELD: Toss a device that prevents allies from dying. The device can be destroyed.
- AMPLIFICATION MATRIX: Project a matrix that doubles the damage and healing effects of allied projectiles.
- EXO BOOTS: Hold crouch to jump higher.
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Bastion |
- A-36 TACTICAL GRENADE: Grenade that can bounce off walls as well as stick to floors and enemies.
- CONFIGURATION RECON: Bastion can walk like a standard hero and fire his fully automatic machine gun.
- CONFIGURATION ASSAULT: Bastion can transform into a tank and fire his minigun while moving.
- IRONCLAD: 20% damage reduction while in Artillery and Assault mode.
- CONFIGURATION ARTILLERY: Bastion is rooted to the ground and can fire three shells anywhere on the map, dealing damage to opponents.
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Brigitte |
- REPAIR PACK: Heals an ally for a short duration.
- WHIP SHOT: Launch your flail forward to knock an enemy away from you.
- BARRIER SHIELD: Hold right-click to deploy a frontal energy barrier.
- SHIELD BASH: Available when Barrier Shield is deployed. Dash forward to knock back an enemy.
- RALLY: Move faster and provide armor to nearby allies.
- INSPIRE: Striking enemies with your flail heals nearby allies.
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Cassidy |
- COMBAT ROLL: Roll in the direction you’re moving and reload.
- MAGNETIC GRENADE: Grenade that’s attracted to enemies and can stick to them, dealing damage when it explodes.
- DEADEYE: Face off against your enemies, targeting all foes in your sightline. Can be activated again to deal damage to everyone you’ve targeted in your view.
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D.VA |
- BOOSTERS: Fly in the direction you are facing.
- DEFENSE MATRIX: Block projectiles in an area in front of you.
- MICRO MISSILES: Launch a volley of explosive rockets.
- SELF-DESTRUCT: Eject and overload your mech, causing it to explode after a short time.
- CALL MECH: Call down a new mech.
- EJECT!: Eject out of your mech when it is destroyed.
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Doomfist |
- SEISMIC SLAM: Leap forward and smash the ground.
- POWER BLOCK: Enter a defensive stance reducing 90% of damage from enemies in front of you. If 100 damage is blocked, your next Rocket Punch will be supercharged.
- ROCKET PUNCH: Hold to charge then release to launch forward and knock an enemy back. Damage increases if the enemy hits a wall.
- METEOR STRIKE: Press Q to leap up into the air. Move the targeting circle, then press ABILITY 3 to strike the targeted area.
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Echo |
- STICKY BOMBS: Fire a volley of sticky bombs that detonate after a delay.
- FLIGHT: Fly forward quickly and then free-fly briefly.
- FOCUSING BEAM: Channel a beam for a few seconds. Deals very high damage to targets under half health.
- DUPLICATE: Become a copy of the targeted enemy hero. They cannot swap heroes for the duration.
- GLIDE: Hold jump to glide while falling.
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Genji |
- DEFLECT: Deflect incoming projectiles towards the direction you are aiming and block melee attacks.
- SWIFT STRIKE: Rapidly dash forward and inflict damage on enemies. Eliminations reset the cooldown.
- DRAGONBLADE: Unsheathe a deadly melee weapon.
- CYBER-AGILITY: Climb on walls and double jump.
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Hanzo |
- STORM ARROWS: The next 5 arrows fire instantly at reduced damage.
- SONIC ARROW: Reveals enemies for a short time upon impact.
- LUNGE: Double Jump.
- DRAGONSTRIKE: Launch a deadly Dragon Spirit that devastates enemies it passes through.
- WALL CLIMB: Jump at walls to climb up them.
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Kiriko |
- HEALING OFUDA: Fire up to ten healing talismans at a time toward allies.
- KUNAI: Throw small knives one at a time that deal damage to enemies.
- WALL CLIMB: Jump at walls to climb up them.
- PROTECTION SUZU: Throw a bell-shaped projectile that makes allies briefly invulnerable and cleanses negative status effects.
- KITSUNE RUSH: Summons a loyal fox spirit that leaves a path of gateways that provide Kiriko and her teammates a buff that increases movement speed, rate of fire, and cooldowns.
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Junker Queen |
- SCATTERGUN: Pump-action Shotgun
- JAGGED BLADE: Passive: Quick Melee wounds enemies, dealing damage over time. Active: Throw your blade. Can re-activate to return it.
- ADRENALINE RUSH: Heal from all damage over time dealt by wounds.
- COMMANDING SHOUT: Increase health by 200 and nearby allies health by 100. Increase movement speed by 30%.
- CARNAGE: Swing your axe to wound all enemies in front of you, dealing damage over time.
- RAMPAGE: Charge forward. Wound enemies, dealing damage over time and preventing them from being healed.
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Junkrat |
- CONCUSSION MINE: Throw a knockback mine with LSHIFT then detonate it with ABILITY 1.
- STEEL TRAP: Place an immobilizing trap.
- RIP-TIRE: Drive and detonate an exploding tire.
- TOTAL MAYHEM: Deals no damage to self with explosives. Drop bombs on death.
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Lucio |
- CROSSFADE: Switches between two songs: Healing Boost heals nearby allies, and Speed Boost makes nearby allies move faster.
- AMP IT UP: Increase the effectiveness of your current song.
- SOUNDWAVE: Create a short-range blast wave to knock enemies away from you.
- SOUND BARRIER: Create temporary shields for nearby allies.
- WALL RIDE: Jump onto a wall to ride along it.
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Mei |
- ENDOTHERMIC BLASTER: Spray enemies with frost, slowing them and dealing damage. No longer freezes opponents.
- CRYO-FREEZE: Become invulnerable and heal yourself.
- ICE WALL: Create a wall in front of you.
- BLIZZARD: Launch a weather control drone that freezes enemies in a wide area.
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Mercy |
- GUARDIAN ANGEL: Fly towards an ally.
- RESURRECT: Revive a dead teammate.
- ANGELIC DESCENT: Fall very slowly.
- VALKYRIE: Gain the ability to fly. Abilities are enhanced.
- REGENERATION: Automatically heal over time.
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Moira |
- BIOTIC ORB: Launch a bouncing sphere that either heals nearby allies or damages nearby enemies.
- FADE: Disappear, move faster, and become invulnerable, but you cannot shoot.
- COALESCENCE: Fire a beam that heals allies and damages enemies.
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Orisa |
- FORTIFY: Slow your movement by 20%, gain 125 extra health, reduce weapon heat generation by 50%, reduce damage taken, and become immune to immobilizing effects.
- JAVELIN SPIN: Spin your javelin destroying all incoming projectiles and increasing your movement speed. This spin also deals damage to enemies and knocks them back.
- TERRA SURGE: Pull enemies towards you and gain Fortify effects. Enemies pulled in are slowed and take damage. The Ultimate can be reactivated to release a charge of damage to enemies in her vicinity.
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Pharah |
- JUMP JET: Fly rapidly upwards.
- CONCUSSIVE BLAST: Launch an explosive blast to knock back enemies.
- BARRAGE: Launch a continuous volley of mini-rockets.
- HOVER JETS: Hold to hover.
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Reaper |
- SHADOW STEP: Teleport to a targeted location.
- WRAITH FORM: Move faster and become invulnerable, but you cannot shoot.
- DEATH BLOSSOM: Damage all nearby enemies.
- THE REAPING: Dealing damage heals you.
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Reinhardt |
- CHARGE: Charge forward and smash an enemy against a wall.
- FIRE STRIKE: Launch a fiery projectile.
- BARRIER FIELD: Hold right-click to deploy a frontal energy barrier.
- EARTHSHATTER: Knock down all enemies in front of you.
- STEADFAST: Resistant to knockback effects.
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Roadhog |
- CHAIN HOOK: Drag a targeted enemy to you.
- TAKE A BREATHER: Heal yourself and reduce damage taken over a short time.
- WHOLE HOG: Damage and knock back enemies in front of you.
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Sigma |
- KINETIC GRASP: Absorb projectiles in front of you and convert them into shields.
- ACCRETION: Gather a mass of debris and throw it at an enemy to knock them down.
- EXPERIMENTAL BARRIER: Hold to propel a floating barrier; release to stop. Press again to recall the barrier to you.
- GRAVITIC FLUX: Manipulate gravity to lift enemies into the air and slam them back down.
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Sojourn |
- RAILGUN: Accurate fully automatic weapon that grants Sojourn energy after enough shots have been landed. Also has a secondary fire mode that requires energy and sends out a deadly single shot.
- DISRUPTOR SHOT: Slows and deals damage to enemies, works well in conjunction with Railgun.
- POWER SLIDE: Quickly slide on the ground and leap higher.
- OVERCLOCK: Buffs Sojourn’s Railgun, dealing more damage, and automatically charges her secondary fire mode.
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Soldier 76 |
- SPRINT: Run faster while moving forward.
- BIOTIC FIELD: Deploy a field that heals you and your allies.
- HELIX ROCKETS: Launch a volley of explosive rockets.
- TACTICAL VISOR: Automatically aims your weapon at targets in view.
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Sombra |
- TRANSLOCATOR: Throw a beacon, then press E again to teleport to it. Press ABILITY 2 to remove it.
- STEALTH: Become invisible and move quickly.
- HACK: Hold to hack. Hacked enemies cannot use abilities. Hacked health packs spawn faster but can’t be used by enemies. Taking damage interrupts the hack attempt.
- OPPORTUNIST: You detect critically injured enemies through walls.
- EMP: Release a pulse of energy hacking all enemies in a large area and dealing damage. EMP deals 10,000 damage to shields.
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Symmetra |
- SENTRY TURRET: Deploy a small turret that damages and slows enemies.
- TELEPORTER: Create two teleporters that enable instant travel between them.
- PHOTON BARRIER: Deploy a massive energy barrier.
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Torbjörn |
- DEPLOY TURRET: Deploy a self-building turret.
- OVERLOAD: Gain additional armor as well as improved attack, movement, and reload speed.
- MOLTEN CORE: Create pools of molten slag that damage enemies. Deals additional damage to armor.
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Tracer |
- BLINK: Teleport in the direction you are moving.
- RECALL: Travel back in time to your previous location and health.
- PULSE BOMB: Throw out a powerful sticky explosive.
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Widowmaker |
- GRAPPLING HOOK: Launch a hook that pulls you towards a ledge.
- VENOM MINE: Launch a poison trap.
- INFRA-SIGHT: Provide your team with a view of the enemy’s location.
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Winston |
- TESLA CANNON: Fire out electricity towards a foe dealing damage. Alternate fire charges a single longer-range lightning bolt.
- JUMP PACK: Leap forward into the air. Landing on an enemy staggers and damages them.
- BARRIER PROJECTOR: Deploy a protective energy dome. Allies can shoot through barrier.
- PRIMAL RAGE: Gain immense health and a melee attack buff, but you can only leap and punch enemies. Jump Pack cooldown is reduced while Primal Rage is active.
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Wrecking Ball |
- GRAPPLING CLAW: Launch a grappling claw to rapidly swing around the area. Enables high-speed collisions to damage and knock back enemies.
- ROLL: Transform into a ball and increase maximum movement speed.
- PILEDRIVER: Slam into the ground below to damage and launch enemies upward.
- ADAPTIVE SHIELD: Create temporary personal shields. Amount increases with more enemies nearby.
- MINEFIELD: Deploy a massive field of proximity mines.
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Zarya |
- PARTICLE BARRIER: Create a damage barrier around you that absorbs damage and cleanses crowd control abilities.
- PROJECTED BARRIER: Create a damage barrier around an ally similar to Particle Barrier. Shares cooldown with Particle Barrier.
- GRAVITON SURGE: Launch a gravity bomb that draws in enemies and explodes for a small amount of damage.
- ENERGY: Damage blocked by barriers increases Particle Cannon damage.
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Zenyatta | ORB OF DISCORD: Launch this orb at an enemy to increase the damage they take. ORB OF HARMONY: Launch this orb at an ally to heal them. TRANSCENDENCE: Become invulnerable, move faster, and heal nearby allies. SNAP KICK: Melee attacks push enemies back and deal 50% more damage. |