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Best Neon Stun Lineups On Breeze

Best Neon Stun Lineups On Breeze
Written by: Weeii
-
18/10/2023

Neon, one of Valorant's agile agents, has a unique set of abilities that can both dazzle and disrupt her opponents. And when we chat about "stun lineups", we're really talking about those precise spots on the map where Neon (or any agent, really) can deploy abilities to catch enemies off-guard. It's kind of like knowing the perfect angle to bounce a ball so it lands just where you want it. Sounds cool, right?

 

Imagine this: You're in a tight spot, the enemy team is pushing, and you need an edge to tip the balance in your favor. That's where knowing these stun lineups can make all the difference. By mastering these, you'll be turning the tide of battles, surprising enemies, and maybe even getting a few "Neon, you’re cringe" messages in the process. So let’s dive into the best Neon lineups on the map Breeze:

 



Neon Stun Lineups

 

Neon stuns are often underrated, could you imagine a pocket breach stun on-the-go? Well, if you master the usage of this utility (timing, spots, etc) you’ll be able to drive enemies insane. This includes attacking, defensive, and even retake lineups as each scenario has its own set of plays. We will give provide you for every detail necessary when speaking about each lineup provided on our list: 

 

 

A Site Close


neon_breeze_a_real
What Does It Cover: This stun on A site will instantly grant you control over A main as it lands close. More specifically towards the peek on A main and A bricks. You can do it by simply aiming your crosshair just as shown in the picture and throwing your stun right at the start of the round.

When To Use It: Best used when you’re going for a fast A execute as this will allow you to clear closer angles and ensure nobody pushes out or peeks you.

What Makes It Special: This is a very quick and effective stun ensuring your chances of earning a free kill in case anyone was trying to take a peek in that spot. 

 

 

A Site Yellow


neon_breeze_a_real_2
What Does It Cover: This second stun will work well if you’ve taken control over A, as this will extend over to yellow and hit anyone playing there. Easily done by aiming it against the wall like so.

When To Use It: Best used in situations where you have no control over A site for post plant as this is a good way to take fast control and punish anyone preparing for a retake position.

What Makes It Special: This stun is especially useful cause it never fails to give you map space as it will definitely hit enemies trying to retake A. 

 

 

Mid Elbow


neon_breeze_mid_real
What Does It Cover: This stun on mid will help you secure pushing B Elbow, as it will hit deep into Elbow and take a hit on anyone playing there. You can do it by aiming right next to the wooden box.

When To Use It: Best used in eco rounds as this will help you push out into enemies coming B or Elbow, you can do it in normal rounds too but such aggressive plays are usually risky.

What Makes It Special: This stun is especially useful because it ensures you get free kills on stunned helpless enemies in that position.

 

 

B Site 


neon_breeze_b_real
What Does It Cover: This stun on B site will completely terrorize your enemies as it hits back site, bounces right to the close left corner of back site. It is easily done by aiming your crosshair just like in the picture.

When To Use It: Best used during fast B executes as this stun will help you clear corners a lot easier.

What Makes It Special: This stun is especially useful because it allows you to ignore certain corners before you enter, or simply slide into it to earn free kills if any.



Pro Tips

 

  • When playing Neon, it is clear that you need to become a master of movement. One cool mechanic is how you could use your stuns and abilities while in the movement mode of Neon. Keep that in mind and practice it to be able to comfortably create opportunities on the go for yourself.

  • Neon walls normally don’t go through objects. However, if you aim higher than an object or obstacle, it will go through it when thrown. This is a cool mechanic that could create slight “lineups” for neon walls, try it next!

  • When you have your slide and ultimate available, you can perform a cool double slide trick as by activating the ultimate you automatically recharge your slide giving you a free additional one. This is how pros do a double-slide stunt.

  • Remember that your stun has a short activation time, meaning enemies might try to peek you as soon as you throw it to catch you off guard. Mastering the timing of it will help you become a well-rounded neon player.

  • You can perform a neon backslide by jumping and pressing the “S” key the moment you drop down. Or by simply letting go of “W” and pressing “S” at the same time. That is while initiating the stun of course.

  • With neon you practically have 4 stuns as each one will bounce to stun (2) spots. However, you could always use it to double up on one spot, it is not necessary to have a lineup for each spot on the map to play the agent.

  • When you place a wall to enter site, don’t walk in it in a straight line as opponents might enter to kill you and if you’re not a moving target you will be very easy to shoot.

  • Try your best to avoid sliding close to an opponent as the closer you are the easier you become to be killed. If you’re a bit far, they will have to aim/track you before being able to shoot you down.

  • Your ultimate has a headshot damage multiplier, even though sometimes it is better to aim at the body, if you’re close enough/able to try to aim your ultimate on head level to kill enemies faster.

 

  • The range affects your ultimate’s damage, therefore try your best to avoid long-distance fights with it.




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