The Ultimate Valorant

Aim Training Course

Learn More

Best Neon Wall Lineups On Haven

Best Neon Wall Lineups On Haven
Written by: Weeii
-
18/10/2023

If you've ever found yourself in a tight spot during a match, scratching your head about the next best move as a Neon player, let me tell you, you're not alone. We've all been there! One of the coolest ways to up your game and keep your opponents guessing is mastering the art of Neon Wall Lineups. These walls are not just for a defensive purpose, usage can vary and you can almost always create unique opportunities for yourself using it.

 

Just think about it: a well-placed Neon Wall can not only shield you but also create new pathways, block sightlines, and even serve as a distraction. It's like having an extra team member who never misses a shot. Intrigued? Well, sit tight because we're about to dive into the ins and outs of Neon Wall Lineups in Haven, revealing how they can make you the MVP of your next match.

 



Neon Wall Lineups 

 

While it seems too complicated to have lineups for Neon Walls, it actually is pretty simple to use and a little can go a long way during matches. Here we will show you the best spots to use your wall on defense, attack, and more. Do you have what it takes to master Neon? Let’s delve into the best Wall Spots: 

 

 

A Site


neon_haven_wall_a_real
What Does It Cover: This wall on A site haven will help you set up a pretty good fake for your entry. As this wall comes from A long but goes through A short towards site, it fakes to your enemies that you are pushing from short when you could explode on A long.

When To Use It: Best used when you know enemies are stacked on site and want to distract them in order to be able to get a full fast entry going.

What Makes It Special: This wall is especially useful because it has very high chances of isolating enemies and making it a lot easier for you to get free kills on anyone playing close A site.

 

 

B Site


neon_haven_wall_b_real
What Does It Cover: This wall on B site is quite the classic, isolating both sites and leaving you with middle room to go enter site or plant.

When To Use It: Best used in fast push scenarios, especially if you are playing with a judge to go for close range fights. You could also use this to go for a fast plant and back off to play with utility.

What Makes It Special: This wall is especially good because it scares enemies on B site from crossing it as it’s a narrow area, which could mean you have absolute control in its area.

 

 

Garage


neon_haven_wall_garage_real
What Does It Cover: This wall on Garage is quite narrow but it will definitely help you go in a fast manner. Placing it from the tight angle of double doors, it will extend to all of garage and that can help you slide in with a shotgun and get free kills.

When To Use It: Best used in fast Eco executes especially if you are using a shotgun.

What Makes It Special: This wall is special because it allows for fast-paced plays and that works well for faking a site by being able to take so much map control in an instant.

 

 

C Site


neon_haven_wall_c_real
What Does It Cover: This wall from C cubby will isolate C site and give you a freeway to site. It will cover Garage, half of back site and logs for you.

When To Use It: Best used in fast C executes as this will allow you to run your way up and punish enemies playing on site.

What Makes It Special: This wall is especially useful because if you combine this playstyle with a teammate blind towards the right side, you practically took half of the site for free.



Pro Tips

 

  • When playing Neon, it is clear that you need to become a master of movement. One cool mechanic is how you could use your stuns and abilities while in the movement mode of Neon. Keep that in mind and practice it to be able to comfortably create opportunities on the go for yourself.

  • Neon walls normally don’t go through objects. However, if you aim higher than an object or obstacle, it will go through it when thrown. This is a cool mechanic that could create slight “lineups” for neon walls, try it next!

  • When you have your slide and ultimate available, you can perform a cool double slide trick as by activating the ultimate you automatically recharge your slide giving you a free additional one. This is how pros do a double-slide stunt.

  • Remember that your stun has a short activation time, meaning enemies might try to peek you as soon as you throw it to catch you off guard. Mastering the timing of it will help you become a well-rounded neon player.

  • You can perform a neon backslide by jumping and pressing the “S” key the moment you drop down. Or by simply letting go of “W” and pressing “S” at the same time. That is while initiating the stun of course.

  • With neon you practically have 4 stuns as each one will bounce to stun (2) spots. However, you could always use it to double up on one spot, it is not necessary to have a lineup for each spot on the map to play the agent.

  • When you place a wall to enter site, don’t walk in it in a straight line as opponents might enter to kill you and if you’re not a moving target you will be very easy to shoot.

  • Try your best to avoid sliding close to an opponent as the closer you are the easier you become to be killed. If you’re a bit far, they will have to aim/track you before being able to shoot you down.

  • Your ultimate has a headshot damage multiplier, even though sometimes it is better to aim at the body, if you’re close enough/able to try to aim your ultimate on head level to kill enemies faster.

 

  • The range affects your ultimate’s damage, therefore try your best to avoid long-distance fights with it.



Comments
No comments yet
Please login to leave a comment.
Login