Best Gekko Flash Lineups On Ascent
As any seasoned Valorant player will attest, the tactical depth and versatility offered by the game's various agents can dramatically shift the tide of any match. Among these agents, Gekko, with his unique Flash ability, has emerged as a favorite for many. His dynamic playstyle, combined with the right lineups, can effectively dominate the game's strategic landscape. But, the million-credit question is - what are the best Gekko Flash lineups on Ascent to maximize your success rate?
In this comprehensive guide, we delve into the most effective and game-changing Gekko Flash lineups that the professional scene has seen in 2023. From the utility-centric to those designed purely for executes, these lineups promise to give you the edge, whether you're grinding the ladder or duking it out in high-stakes tournaments.
We will dissect each lineup in terms of its positioning, utility, timing, and its compatibility with other agents' abilities. Additionally, we will provide you with pro tips on how to best utilize Gekko's Flash and the agent in varying in-game situations and map locations, so you can outmaneuver your opponents every step of the way.
Gekko Flash Lineups
Gekko’s Flash is unique as opposed to other abilities of a similar kind in the game. Other flash abilities are instant and they miss one key advantage of Gekko’s flash which is giving away information. These lineups will be spots where your flash will spot as many enemies as possible giving you maximum benefit for a specific play. Here are our best-collected flash-through spots:
A Site
What Does It Cover: This lineup on Ascent A site will flash anyone on site. Especially that it is thrown from far away, coming high on site makes it hard for enemies to see which can easily catch them off guard and give them no time to take cover.
When To Use It: Best used on A site executes, as this flash will take anyone on site even if they hiding behind dices or behind generator.
What Makes It Special: What sets this flash apart is how wide it covers on-site and in addition your ability to pick your flash again which makes it easier to stop the retake.
Mid Bottom
What Does It Cover: This flash will blind anyone on Mid, whether they are peeking short or holding from Bottom Middle this will all be covered.
When To Use It: Best used when you are rotating from A to mid or to clear mid peekers and earn a pick. Or you can do it as a part of a strategic push to take mid control.
What Makes It Special: By throwing this flash against the wall, covering all of the areas on mid, it will bounce back to your towards the green box which makes it completely safe to use it again.
Mid Short
What Does It Cover: This alternative flash from Mid Link, will blind anyone further on short which is especially suited to counter any defensive aggressive peeks in Mid.
When To Use It: Best used to counter operator players as they usually will peek from short or bottom mid in which this flash perfectly counters it.
What Makes It Special: The flash will bounce against the wall which will give it a unique duration and it will be completely safe for you to peek with it and pick it up once again.
B Site
What Does It Cover: This flash on B main is undeniably the best to throw especially that it gets information on anyone peeking from stairs, playing lane or even deep in site.
When To Use It: Best used before executing B site as this flash can give you early information on a default play so you can re-evaluate your choices and possibly rotate to A. If thrown at the other window, you can get information on market as well.
What Makes It Special: You can throw the flash just as in the picture where it bounces back to you so you can pick it and get on with your execute.
B Site 2
What Does It Cover: Running and throwing this lineup on B will get the information on literally every position on it. Even if players were to dodge it, you will be able to know their positions with the traces of your flash.
When To Use It: Best used whenever you decided to fully execute B site as this flash is for hard pushes.
What Makes It Special: One flash that will walk up site for you, reveal every position, and flash any on its way. What doesn’t sound so appealing about this?
Pro Tips
- Keep in mind that Gekko’s Flash works quite differently. The main advantage of your flash is the ability to gain information; you can do that by looking where the flash lining went so you can determine enemy locations.
- Players can still dodge the flash by taking cover or running out of its radius. This makes it tricky but luckily, it is really hard to dodge a Gekko flash and if it is to be dodged you will at least hear the enemies repositioning.
- The Gekko flash makes a sound when it detects someone before shooting the flash, sometimes, enemies can run out of its radius but the flash would have still made a detection noise. Pay attention to that in order to know if the area is clear or not.
- Always remember to ask for accompanying utility from your teammates as it can be a tremendous help for your own set of plays with Gekko. Especially in post-plant scenarios.
- You can always reuse your flash by trying to pick it up again. This can be an important and game-changing habit so make sure you always pick your utility when it is safe to do so.
- Never use your flash if you do not plan to capitalize on it. Each flash lineup/spot given in this guide is provided with clear instructions and when/where it is best to be used, following that you will ensure your utility usage is always top-notch.
- Aside from teammate utility, you can always use your own abilities to assist your flash after clearing position. For instance, you can always pair the flash with a molly to punish an enemy hiding in a certain corner or to further clear it if the flash does not get there.