Valve Responds to Loot Box Lawsuit

Valve has responded after Letitia James filed a lawsuit claiming that loot boxes in several of its games break gambling laws in New York.
The case focuses on mystery box systems found in games such as Counter-Strike 2, Dota 2, and Team Fortress 2.
In a message shared with players on March 11, 2026, Valve said it disagrees with the claims and plans to defend its position in court. The company also stated that it had already been speaking with the Attorney General’s office since early 2023 about how its systems work.
Company Compares Loot Boxes to Collectibles
Valve argued that the mystery boxes in its games are similar to real world collectible products that have existed for many years.
The company compared them to items such as Pokemon trading cards, Magic: The Gathering, baseball card packs, and other blind box collectibles.
Valve explained that people have opened these types of packs for generations and then traded or sold the items they receive.
Items Are Cosmetic Only
Valve also emphasized that items gained from these boxes do not affect gameplay.
According to the company, players do not need to open mystery boxes in order to play its games. The items inside are only cosmetic, meaning they change how something looks but do not provide any competitive advantage.

Valve said that allowing players to trade or sell these digital items is beneficial because it works in a similar way to selling or trading physical collectibles.
Disagreement Over Trading Restrictions
Valve said the Attorney General wants digital items from these boxes to become non transferable. The company stated that it does not support this idea and believes players should keep the ability to trade items.
This difference is one of the key points in the ongoing dispute.
Response to Gambling and Violence Claims
Valve also rejected claims that its systems promote gambling. The company said it has taken steps to stop third party gambling websites that use items from its games.
According to Valve, more than one million Steam accounts linked to gambling, fraud, or stolen items have been locked.
The company also addressed comments that connected video games to real world violence.
Valve said many studies over the years have found no clear link between games and violent behavior.

