Best Omen One Ways For Bind
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Mastering the intricacies of each agent is key to securing victory on the battlefield. One such agent, the shady fighter, shadow taker Omen, possesses a unique set of abilities that, when used correctly, can scatter the players and control the battlefield all to your advantage. Among his abilities is Dark Cover, a smoke that suppresses vision on a selected area allowing you to benefit from it by taking control and advancing into sites. This guide will delve into the best Smoke One Ways for Omen in Ascent. You'll discover not just the most advantageous spots, but also learn the correct timings, best tactics, and optimal scenarios to use these spots to maximum effect. Whether you're a seasoned Omen player looking to up your game, or a newcomer eager, this comprehensive guide is your ticket to becoming a controller menace in Valorant.
Omen - One Ways
Utilizing one ways over normal smokes can be detrimental and game-changing as it shifts around how you and the enemy team will approach any area with that smoke included. Using one ways is a much more efficient options in certain spots as it turns it from a 50/50 situation to a 100 to your advantage. Here we will cover attacking and defensive spots, including retakes and specific scenarios with instructions on how to approach it as an omen player. Here you will find the best mixture that combines all of these aspects together:
What Does It Cover: This deep one way on A short will cover the right side of A lobby and creates immense pressure on anyone playing on the left side of the lobby.
When To Use It: If you are defending A site and want deep control or to at least place pressure on enemies before they progress up to site, this will be the perfect smoke for you.
What Makes It Good: The fact that it is uncommon makes it on the top of the best one ways on this map. It is very easy to score free kills with, as well.
What Does It Cover: Very similarly but most differently, this one way will serve the same purpose on A short except that it covers the left side and the wooden box peak while placing the pressure on the right side.
When To Use It: Best used when you want to defend A short but without going for any aggressive plays, making it an amazing pick.
What Makes It Good: This is the most common one way used on A short for a reason, as it places a lot of pressures and forces enemies to calm down before executing any push to your site.
What Does It Cover: This one one A site will be tailored towards Showers. It will take affect on anyone trying to peek showers, but that is after they have taken control of the area.
When To Use It: Best used when you are playing passively on site as you do not want to make any aggressive plays but still want to retain your defense line and this one way helps with so.
What Makes It Good: Showers is a tight space, using this one way will make it very hard for any enemy to even walk out of that smoke.
What Does It Cover: Similarly tailored to showers but on a deeper spot, this one way will be specific to anyone pushing up to take space.
When To Use It: Best used when you are defending showers area and aim to get more space by playing aggressively.
What Makes It Good: Enemies will not be able to cross this smoke unless they get punished by who ever is holding it which gives you a huge advantage.
What Does It Cover: This one way on B site will be specific to anyone trying to push up B hookah. As it uniquely places on the ledge, covering the cross and making it hard for enemies to walk out of.
When To Use It: Best used to create immense pressure on Hookah which is more defense sided, this will give you an insane advantage against any attacking team trying to take space in this spot.
What Makes It Good: The fact that this creates a unique angle that enemies normally do not see, adds the element of surprise and gives you the upper hand in your duels.
What Does It Cover: This lineup one way will cover CT on B site.
When To Use It: Best used as you attack B and take full control of it, where you stop the retake defending team from pursuing you on site.
What Makes It Good: It is very easy to punish anyone trying to cross out of this smoke.
Pro Tips
- It is entirely up to preference, but pressing “R” will shift the view in your smoke ability to be in the real map, making it easier to identify and tell where your smokes are getting placed. You can always switch between these two options for what suits you best.
- Using one ways means you are looking to turn that smoke from a cover to a possible fight. Only that you will have every advantage in that fight, meaning if you ever use a one way you should definitely watch over it and take control of that space unlike regular smokes that you use to deny enemies.
- There is a green arrow when you are using your smoke that refers to where your ability is going to be casted, following the instructions and that arrow you will be even able to create any smoke as long as you can identify where it is going to be placed.
- Remember that each one way has an advantageous and disadvantage side, meaning if you are to place a one way as an attacker, this means if you ever end up repositioning to the spot you smoked you will be the one at a disadvantage, always make sure you are on the right side doing the right play.
- By placing your smokes higher it will take more time for it to float down and reach the supposed area, this allows you to create some creative and unique plays if you wish to do so.