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Warzone 2 Gulag Explained: What Is The Jailer?

Warzone 2 Gulag Explained: What Is The Jailer?
Written by: Mohsin
-
06/05/2023

We have absolutely no trouble in believing that Warzone 2.0 is the next generation of Call of Duty’s hit battle royale title. Plenty of major changes are en route, such as a new mechanic for custom loadouts and greater depth to the Gulag.

 

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The Gulag system works in such as way that players are sent to the Gulag once they are killed on the battlefield. Once there, they have to go up against another player in a 1v1 duel to see who deserves to go back to the battlefield and make it to the end. On the other hand, the loser is instantly eliminated.

 

 

However, Warzone 2.0 switches things up a little bit with 2v2 matchups and the introduction of the Jailer, who is an AI character who can be killed. In this article, we will explain everything that you need to know about the changes.

 

 

How To Escape The Warzone 2.0 Gulag

 

The brand-new 2v2 environment pits randomly paired duos against, where they are required to work in tandem in order to take the other team down. All players will receive a predefined loadout.

 

At launch, this is either a pistol or a shotgun, a lethal grenade, or a tactical grenade. More weaponry, as well as gear, can be found toward the middle of the map. Players can take any weapons they pick up with them in case they escape.

 

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The new 2v2 environment pits randomly paired duos against each other, where they must work together to take the other team down. The new Gulag arena is a roughly symmetrical, small-scale arena that is meant for 2v2 combat.

 

In between the two spawn areas is a raised courtyard on one wall and an open courtyard with a circular platform on the other. The middle lane is entirely open and framed by a set of gallows on one side and a platform on the other.

 

The map will also consist of the Jailer, who jumps up onto the circular platform in the middle of the match in order to help speed up the combat.

 

So, now both teams are given a choice which is to either wait for the Jailer to spawn and take him down together (this might require each team to use proximity chat in order to communicate), which will return all four players to the match, or try to go for the elimination victory.

 

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The Jailer has a lot more health as compared to a normal Operator and is armed with a Minigun, which takes a second to wind up before unleashing a whole storm of bullets.

 

Betrayal is also another high possibility, and your enemies might end up shooting you in the back while you are busy trying to take the Jailer down. If neither team nor the Jailer is eliminated after a short period of time, all four players will lose and fail to go back to the battlefield.

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